Tags » Generative Art

3D ornaments (by texturized polygons)

In brief

There are some recent attempts on the Wolfram Community site to model Christmas trees.

Well here I show a way to make Christmas ornaments like these: 153 mais palavras

Data Visualization

Light, Darkness, and Unity by Polarian Productions

This piece was created by programming a series of shaders using GLSL, WebGL and Javascript.
Polarian Productions
Music: Bloom by ODESZA

Psychedelic Animation

The Mylar Topology by Paul Prudence

The Mylar Topology is an audio-visual performance work intended for panoramic projection (3 screen span) and spatial sound. The piece synchronizes binaural drones with generative video simulations of liquid forms (abstracted and distorted).

Psychedelic Animation

Lumophore II by Paul Prudence

Full-dome ‘colour-sound’ work for Elektra Festival & Société des arts technologiques , Montreal, 2015

Photos of the piece at the event.

Psychedelic Animation

Signal Jam by Elle Thorkveld at InterstellART

The November AiR at InterstellART is Elle Thorkveld. Her exhibit Signal Jam is open through the end of this month.

“Signal Jam presents individual stills from experimental video art. 180 mais palavras

Second Life

Cyclotone II (2015) by Paul Prudence

Acousmatic visual-music performance work made for Elektra and LEV festivals, 2015. Real-time generated visuals composed with VVVV. Sound design based on field recordings of mechanical and technological environments.

Psychedelic Animation

Chromophore [xCoAx version] (2014) by Paul Prudence

Restructured and extended version of Chromophore which was performed in the Monastery of S. Bento da Vitoria for the XcoAx in conference, in Porto, June 2014

Psychedelic Animation