Tags » Generative Art

Μυρτώ Αμοργιανού - Myrto Amorgianou

Digital Ruins – Myrto Amorgianou

Σπούδασε Εφαρμοσμένη Πληροφορική στο Πανεπιστήμιο Μακεδονίας με μεταπτυχιακές σπουδές στα Κατανεμημένα Συστήματα Πολυμέσων (Leeds, UK). Με εξαιρετικό ενδιαφέρον για τα γραφικά, της αρέσει να πειραματίζεται με ψηφιακά σφάλματα (δυσλειτουργίες) και δημιουργικό προγραμματισμό. 327 mais palavras

To Pikap Community

Cellular Islands

I’ve started playing with some simple generative art, and you can see two examples at this thread and this other thread on the Python Sub-Reddit. It’s fun to do, and it can make some cool-looking images. 951 mais palavras

Just For Fun

3D ornaments (by texturized polygons)

In brief

There are some recent attempts on the Wolfram Community site to model Christmas trees.

Well here I show a way to make Christmas ornaments like these: 153 mais palavras

Data Visualization

Light, Darkness, and Unity by Polarian Productions

This piece was created by programming a series of shaders using GLSL, WebGL and Javascript.
Polarian Productions
Music: Bloom by ODESZA

Psychedelic Animation

The Mylar Topology by Paul Prudence

The Mylar Topology is an audio-visual performance work intended for panoramic projection (3 screen span) and spatial sound. The piece synchronizes binaural drones with generative video simulations of liquid forms (abstracted and distorted).

Psychedelic Animation

Lumophore II by Paul Prudence

Full-dome ‘colour-sound’ work for Elektra Festival & Société des arts technologiques , Montreal, 2015

Photos of the piece at the event.

Psychedelic Animation